Farlight 84 sensitivity converter
Yaw 0.022. Enter your sensitivity to see your cm/360, then pick a game to convert it to.
The Farlight 84 value is community-measured, not read from the game files. Check the result with one full turn in the game.
Farlight 84 sensitivity and cm/360
The 0.022 yaw is community-measured: a converter reading gives 51.95 cm for a full turn at sensitivity 1 and 800 DPI, and the same distance at every third-person field of view from 75 to 90, so the field of view does not change the hip-fire value. The default sensitivity is 3. The aim-down-sights sensitivity depends on the field of view and is not converted here.
The setting is in the keyboard and mouse settings, called Mouse Sensitivity. The engine is Unreal Engine 4. These games use the same yaw of 0.022, so a sensitivity number is the same in all of them: Counter-Strike 2, Apex Legends, Quake Champions, Team Fortress 2, Titanfall 2, Deadlock, KovaaK's, Counter-Strike 1.6, Counter-Strike: Source, Left 4 Dead 2, Garry's Mod, Quake Live, Half-Life 2, Portal 2, Left 4 Dead, Black Mesa, CS Condition Zero, Day of Defeat: Source, Quake III Arena, Titanfall, Half-Life.
| Farlight 84 sensitivity | cm per 360° | in per 360° | eDPI |
|---|---|---|---|
| 1 | 52 cm | 20.5 in | 800 |
| 2 | 26 cm | 10.2 in | 1600 |
| 3 | 17.3 cm | 6.8 in | 2400 |
| 4 | 13 cm | 5.1 in | 3200 |
| 5 | 10.4 cm | 4.1 in | 4000 |
At 800 DPI. The example sensitivities are only there to show the scale; use the tool above for your own numbers.
Convert Farlight 84 to another game
Before you convert
- Use the same DPIKeep your mouse DPI the same in both games, or enter both values in the converter.
- Turn acceleration offIn Windows and in the game, and use raw input if the game offers it.
- Convert the main sensitivityScoped and aim-down-sights sensitivities are separate settings that the converter does not change.
- Check it by feelDo a full turn in a practice range and compare it with the other game. It should match within a few percent.
Supported games
Pick a game for its own converter page, yaw value and cm/360 table.
- Counter-Strike 2
- Valorant
- Apex Legends
- Overwatch 2
- Call of Duty / Warzone
- Fortnite
- Rainbow Six Siege
- Quake Champions
- Team Fortress 2
- Titanfall 2
- Aimlabs
- Deadlock
- Destiny 2
- KovaaK's
- Counter-Strike 1.6
- Counter-Strike: Source
- Left 4 Dead 2
- Garry's Mod
- Quake Live
- Marvel Rivals
- THE FINALS
- Call of Duty BO6
- Call of Duty MW3
- Call of Duty MW2 (2022)
- Call of Duty BO7
- Half-Life 2
- Portal 2
- Left 4 Dead
- Black Mesa
- CS Condition Zero
- Day of Defeat: Source
- Quake III Arena
- Titanfall
- ARC Raiders
- Rust
- Battlefield 6
- Escape from Tarkov
- Roblox RIVALS
- Roblox
- Halo Infinite
- Call of Duty MW4
- Half-Life
- Farlight 84
Questions
Where do I find my Farlight 84 sensitivity?
It is in the keyboard and mouse settings, under Mouse Sensitivity.
What is the Farlight 84 yaw value?
Farlight 84 turns the view 0.022 degrees per mouse count at sensitivity 1. It is the number the converter uses to compare Farlight 84 with other games.
What is 2 in Farlight 84 in other games?
Farlight 84 2 is 2 in CS2, 0.629 in Valorant, 6.667 in Overwatch 2.
How do I find my cm/360 in Farlight 84?
Type your Farlight 84 sensitivity and your mouse DPI into the tool above. The cm/360 is 914.4 divided by (DPI x sensitivity x 0.022).