SensitivityMatch

Rust sensitivity converter

Yaw 0.1125. Enter your sensitivity to see your cm/360, then pick a game to convert it to.

Convert From
Convert To
Converted Sensitivity
0.482

The Rust value is community-measured, not read from the game files. Check the result with one full turn in the game.

Rust sensitivity and cm/360

The value is community-measured. Rust ties the turn speed to the vertical field of view: the distance for a full turn shrinks in proportion to graphics.fov, and the converter has a FOV field for it that starts at the default of 75. The numbers match readings at FOV 70, 80 and 90, and agree with another converter at FOV 75. There are no separate aim settings in the config, so the value is for hipfire.

The setting is in the console or the client.cfg file, called input.sensitivity. The engine is Unity. No other game in our list shares this yaw, so every conversion from Rust changes the number.

Rust sensitivitycm per 360°in per 360°eDPI
0.250.8 cm20 in160
0.333.9 cm13.3 in240
0.425.4 cm10 in320
0.520.3 cm8 in400
0.616.9 cm6.7 in480

At 800 DPI. The example sensitivities are only there to show the scale; use the tool above for your own numbers.

Before you convert

  1. Use the same DPIKeep your mouse DPI the same in both games, or enter both values in the converter.
  2. Turn acceleration offIn Windows and in the game, and use raw input if the game offers it.
  3. Convert the main sensitivityScoped and aim-down-sights sensitivities are separate settings that the converter does not change.
  4. Check it by feelDo a full turn in a practice range and compare it with the other game. It should match within a few percent.

Questions

Where do I find my Rust sensitivity?

It is in the console or the client.cfg file, under input.sensitivity.

What is the Rust yaw value?

Rust turns the view 0.1125 degrees per mouse count at sensitivity 1. It is the number the converter uses to compare Rust with other games.

What is 0.3 in Rust in other games?

Rust 0.3 is 1.534 in CS2, 0.482 in Valorant, 5.114 in Overwatch 2.

How do I find my cm/360 in Rust?

Type your Rust sensitivity and your mouse DPI into the tool above. The cm/360 is 914.4 divided by (DPI x sensitivity x 0.1125).