CS:S to Apex sensitivity converter
Same yaw, same number. Check your cm/360 below.
CS:S to Apex at a glance
Your Counter-Strike: Source sensitivity does not change in Apex Legends. Both games use a yaw of 0.022, so the same number gives the same 360 degree turn.
| CS:S sensitivity | Apex sensitivity | cm per 360° at 800 DPI |
|---|---|---|
| 1 | 1 | 52 cm |
| 1.5 | 1.5 | 34.6 cm |
| 2 | 2 | 26 cm |
| 2.5 | 2.5 | 20.8 cm |
| 3 | 3 | 17.3 cm |
Convert CS:S to another game
How to convert it
- Find your sensitivity in Counter-Strike: Source. It is in the mouse options or the console, under sensitivity.
- Copy the same number into Apex Legends.
- Use the same mouse DPI in both games, with raw input on and mouse acceleration off.
About the two games
Counter-Strike: Source
A Source engine game with the default 0.022 yaw, so its number matches Counter-Strike 2 one to one. Engine: Source. Yaw 0.022.
Apex Legends
Apex is built on a modified Source engine and keeps the 0.022 yaw, so its number matches Counter-Strike 2 one to one. Engine: Source (modified). Yaw 0.022.
What players use in Counter-Strike: Source and Apex Legends
A sensitivity only means something next to the distance it gives you. These are the settings of players who compete in Apex Legends, shown at 800 DPI. Pro numbers come from SensLab's October 2026 dataset of verified player settings; the last column converts each one so the view turns the same distance.
| Apex players | cm per 360° | Apex sens at 800 DPI | Same turn in CS:S |
|---|---|---|---|
| Fast end | 34.6 cm | 1.5 | 1.5 |
| Median | 40 cm | 1.3 | 1.3 |
| Slow end | 43.3 cm | 1.2 | 1.2 |
Questions
How do I convert CS:S sensitivity to Apex?
You do not need to. Both games use a yaw of 0.022, so type the same number.
What is 2 CS:S sensitivity in Apex?
2 in CS:S is 2 in Apex. At 800 DPI that is 26 cm of mouse travel for a full 360 degree turn in both games.
Is CS:S sensitivity the same as Apex?
Yes. They share a yaw, so the same number means the same turn.
Does DPI change the CS:S to Apex conversion?
No. As long as the mouse DPI is the same in both games, the conversion does not depend on it. DPI only matters for your cm/360 and eDPI.
Supported games
Pick a game for its own converter page, yaw value and cm/360 table.
- Counter-Strike 2
- Valorant
- Apex Legends
- Overwatch 2
- Call of Duty / Warzone
- Fortnite
- Rainbow Six Siege
- Quake Champions
- Team Fortress 2
- Titanfall 2
- Aimlabs
- Deadlock
- Destiny 2
- KovaaK's
- Counter-Strike 1.6
- Counter-Strike: Source
- Left 4 Dead 2
- Garry's Mod
- Quake Live
- Marvel Rivals
- THE FINALS
- Call of Duty BO6
- Call of Duty MW3
- Call of Duty MW2 (2022)
- Call of Duty BO7
- Half-Life 2
- Portal 2
- Left 4 Dead
- Black Mesa
- CS Condition Zero
- Day of Defeat: Source
- Quake III Arena
- Titanfall
- ARC Raiders
- Rust
- Battlefield 6
- Escape from Tarkov
- Roblox RIVALS
- Roblox
- Halo Infinite
- Call of Duty MW4
- Half-Life
- Farlight 84