Roblox RIVALS to CS2 / CS:GO sensitivity converter
Type your Roblox RIVALS sensitivity and DPI. The CS2 number appears in the result as you type.
The Roblox RIVALS value is community-measured, not read from the game files. Check the result with one full turn in the game.
Roblox RIVALS to CS2 at a glance
Multiply your Roblox RIVALS sensitivity by 0.2273 to get the Counter-Strike 2 sensitivity that turns the view the same distance. To go back, multiply by 4.4.
| Roblox RIVALS sensitivity | CS2 sensitivity | cm per 360° at 800 DPI |
|---|---|---|
| 5 | 1.136 | 45.7 cm |
| 8 | 1.818 | 28.6 cm |
| 10 | 2.273 | 22.9 cm |
| 15 | 3.409 | 15.2 cm |
| 25 | 5.682 | 9.1 cm |
Convert Roblox RIVALS to another game
How to convert it
- Find your sensitivity in Roblox RIVALS. It is in the RIVALS settings, with MouseSensitivityFirstPerson left at 1 in GlobalBasicSettings_13.xml, under Sensitivity (%).
- Multiply it by 0.2273 (0.005 ÷ 0.022), or type it into the converter above, and enter the result in Counter-Strike 2.
- Use the same mouse DPI in both games, with raw input on and mouse acceleration off.
About the two games
Roblox RIVALS
The 0.005 yaw per percent is community-measured from a RIVALS reading: 45.72 cm for a full turn at 5 percent, 800 DPI and a MouseSensitivityFirstPerson multiplier of 1. It is for the RIVALS sensitivity slider, not the plain Roblox sensitivity, and the field of view does not change it. Engine: Roblox. Yaw 0.005.
Counter-Strike 2
It uses the standard Source yaw of 0.022. Counter-Strike: Global Offensive used the same value, so a CS:GO sensitivity carries over unchanged. Engine: Source 2. Yaw 0.022.
What players use in Roblox RIVALS and Counter-Strike 2
A sensitivity only means something next to the distance it gives you. These are the settings of players who compete in Counter-Strike 2, shown at 800 DPI. Pro numbers come from SensLab's October 2026 dataset of verified player settings; the last column converts each one so the view turns the same distance.
| CS2 players | cm per 360° | CS2 sens at 800 DPI | Same turn in Roblox RIVALS |
|---|---|---|---|
| Fast end | 41.6 cm | 1.25 | 5.5 |
| Median | 49.5 cm | 1.05 | 4.62 |
| Slow end | 54.7 cm | 0.95 | 4.18 |
Questions
How do I convert Roblox RIVALS sensitivity to CS2?
Multiply your Roblox RIVALS sensitivity by 0.2273. The result keeps the distance for a full turn the same, so your aim feels the same in CS2.
What is 10 Roblox RIVALS sensitivity in CS2?
10 in Roblox RIVALS is 2.273 in CS2. At 800 DPI that is 22.9 cm of mouse travel for a full 360 degree turn in both games.
Is Roblox RIVALS sensitivity the same as CS2?
No. Roblox RIVALS turns the view 4.4 times less far as CS2 at the same number, which is why the numbers differ.
Does DPI change the Roblox RIVALS to CS2 conversion?
No. As long as the mouse DPI is the same in both games, the conversion does not depend on it. DPI only matters for your cm/360 and eDPI.
Is CS:GO sensitivity the same as CS2?
Yes. Counter-Strike 2 kept the 0.022 yaw that CS:GO used, so a CS:GO sensitivity carries over to CS2 unchanged. Use the same mouse DPI and keep raw input on.
Supported games
Pick a game for its own converter page, yaw value and cm/360 table.
- Counter-Strike 2
- Valorant
- Apex Legends
- Overwatch 2
- Call of Duty / Warzone
- Fortnite
- Rainbow Six Siege
- Quake Champions
- Team Fortress 2
- Titanfall 2
- Aimlabs
- Deadlock
- Destiny 2
- KovaaK's
- Counter-Strike 1.6
- Counter-Strike: Source
- Left 4 Dead 2
- Garry's Mod
- Quake Live
- Marvel Rivals
- THE FINALS
- Call of Duty BO6
- Call of Duty MW3
- Call of Duty MW2 (2022)
- Call of Duty BO7
- Half-Life 2
- Portal 2
- Left 4 Dead
- Black Mesa
- CS Condition Zero
- Day of Defeat: Source
- Quake III Arena
- Titanfall
- ARC Raiders
- Rust
- Battlefield 6
- Escape from Tarkov
- Roblox RIVALS
- Roblox
- Halo Infinite
- Call of Duty MW4
- Half-Life
- Farlight 84