SensitivityMatch

CS2 / CS:GO to Marvel Rivals sensitivity converter

Type your CS2 sensitivity and DPI. The Marvel Rivals number appears in the result as you type.

Convert From
Convert To
Converted Sensitivity
1.886

The Marvel Rivals value is community-measured, not read from the game files. Check the result with one full turn in the game.

CS2 to Marvel Rivals at a glance

Multiply your Counter-Strike 2 sensitivity by 1.2571 to get the Marvel Rivals sensitivity that turns the view the same distance. To go back, multiply by 0.7955.

CS2 sensitivityMarvel Rivals sensitivitycm per 360° at 800 DPI
0.81.00664.9 cm
11.25752 cm
1.51.88634.6 cm
22.51426 cm
2.53.14320.8 cm

How to convert it

  1. Find your sensitivity in Counter-Strike 2. It is in the keyboard and mouse settings, under Mouse Sensitivity.
  2. Multiply it by 1.2571 (0.022 ÷ 0.0175), or type it into the converter above, and enter the result in Marvel Rivals.
  3. Use the same mouse DPI in both games, with raw input on and mouse acceleration off.

About the two games

Counter-Strike 2

It uses the standard Source yaw of 0.022. Counter-Strike: Global Offensive used the same value, so a CS:GO sensitivity carries over unchanged. Engine: Source 2. Yaw 0.022.

Marvel Rivals

The 0.0175 yaw is community-measured: pro players who list their Marvel Rivals and Overwatch 2 or Valorant settings at the same DPI land on it within about 2 percent. Some converter sites list a different value, so check the result with one full turn in the game. Engine: Unreal Engine 5. Yaw 0.0175.

What players use in Counter-Strike 2 and Marvel Rivals

A sensitivity only means something next to the distance it gives you. These are the settings of players who compete in the two games, shown at 800 DPI. Pro numbers come from SensLab's October 2026 dataset of verified player settings; the last column converts each one so the view turns the same distance.

CS2 playerscm per 360°CS2 sens at 800 DPISame turn in Marvel Rivals
Fast end41.6 cm1.251.571
Median49.5 cm1.051.32
Slow end54.7 cm0.951.194
Marvel Rivals playerscm per 360°Marvel Rivals sens at 800 DPISame turn in CS2
Fast end32.7 cm21.591
Median38.4 cm1.71.352
Slow end46.7 cm1.41.114

Questions

How do I convert CS2 sensitivity to Marvel Rivals?

Multiply your CS2 sensitivity by 1.2571. The result keeps the distance for a full turn the same, so your aim feels the same in Marvel Rivals.

What is 1.5 CS2 sensitivity in Marvel Rivals?

1.5 in CS2 is 1.886 in Marvel Rivals. At 800 DPI that is 34.6 cm of mouse travel for a full 360 degree turn in both games.

Is CS2 sensitivity the same as Marvel Rivals?

No. CS2 turns the view 1.26 times as far as Marvel Rivals at the same number, which is why the numbers differ.

Does DPI change the CS2 to Marvel Rivals conversion?

No. As long as the mouse DPI is the same in both games, the conversion does not depend on it. DPI only matters for your cm/360 and eDPI.

Is CS:GO sensitivity the same as CS2?

Yes. Counter-Strike 2 kept the 0.022 yaw that CS:GO used, so a CS:GO sensitivity carries over to CS2 unchanged. Use the same mouse DPI and keep raw input on.