SensitivityMatch

Marvel Rivals eDPI calculator

Your Marvel Rivals sensitivity times your DPI in one number, with the turn distance behind it.

Game
Your eDPI
1600

The Marvel Rivals value is community-measured, not read from the game files. Check the result with one full turn in the game.

Marvel Rivals eDPI and cm/360

In Marvel Rivals one mouse count turns the view 0.0175 degrees at sensitivity 1. The sensitivity is set in the controls settings, under mouse, called Sensitivity.

The table shows the sensitivity and the 360° distance behind some round eDPI values at 800 DPI. Use it to see how far your mouse really moves at your setting.

eDPIMarvel Rivals sensitivity at 800 DPIcm per 360°
1000.125522.5 cm
2000.25261.3 cm
3000.375174.2 cm
4000.5130.6 cm
6000.7587.1 cm
800165.3 cm
10001.2552.3 cm
1600232.7 cm

What is a good Marvel Rivals eDPI?

Among 126 professional Marvel Rivals players in SensLab's verified dataset (updated October 2026), the median eDPI is 1360 and most sit between 1120 and 1600. That is a median of about 38.4 cm of mouse travel for a full turn.

Treat it as a reference, not a target. Your mouse pad, grip and role matter more than matching a pro, so change your sensitivity in small steps and give each change a few days. Source: SensLab pro settings statistics.

The same Marvel Rivals eDPI at a different mouse DPI

If you change your mouse DPI, change your in-game sensitivity the other way to keep the same aim. A higher DPI needs a lower sensitivity, and a lower DPI needs a higher one.

eDPIAt 400 DPIAt 800 DPIAt 1600 DPI
120031.50.75
1600421
200052.51.25
2400631.5
3200842

The in-game Marvel Rivals sensitivity you type for the same eDPI at each mouse DPI.

Your Marvel Rivals eDPI in other games

An eDPI of 1600 in Marvel Rivals (sensitivity 2 at 800 DPI) turns the view as far as an eDPI of 1272.7 in CS2, an eDPI of 400 in Valorant, an eDPI of 4242.4 in Overwatch 2, an eDPI of 5040.5 in Fortnite, all at 800 DPI. That is why eDPI numbers from different games cannot be compared directly: the same aim has a different eDPI in each game.

Questions

How do I calculate my Marvel Rivals eDPI?

Multiply your Marvel Rivals in-game sensitivity by your mouse DPI. For example, a sensitivity of 2 at 800 DPI is an eDPI of 1600.

Is my Marvel Rivals eDPI the same as my eDPI in another game?

Only if the two games share a yaw. Marvel Rivals uses 0.0175 degrees per count, so a different game with another yaw gives a different eDPI for the same aim. Use the converter to see the matching value.

What cm/360 does an eDPI of 800 give in Marvel Rivals?

An eDPI of 800 (sensitivity 1 at 800 DPI) is 65.3 cm of mouse travel for a full 360 degree turn in Marvel Rivals.

What is a good Marvel Rivals eDPI?

Among the 126 pro players in SensLab's October 2026 dataset, most use an eDPI between 1120 and 1600, with a median of 1360 (38.4 cm per 360). A good value is the one you can aim with consistently, so change it in small steps.

Do I need to change my Marvel Rivals sensitivity if I change my mouse DPI?

Yes, if you want the same aim. Double the DPI and halve the in-game sensitivity, and your eDPI and your cm/360 stay the same. The table on this page shows the numbers.